🎮 ANIMATED DISTANCE CORRECTION

fix_dist = use_distance(delta_x, delta_y) × cos(angle)
Click START ANIMATION to see how it works!
delta_x = 0
delta_y = 0
use_distance = 0
angle = 0°
fix_dist = 0

🎯 What You'll See:

Step 1: Person moves horizontally (delta_x)

Step 2: Person moves vertically (delta_y)

Step 3: Calculate total distance moved

Step 4: Show the angle to goal

Step 5: Apply cos(angle) to get useful distance